Thoughts and Wishes for New Technology

As we’ve all seen, technology changes very quickly. While it may take years for some wunderkind’s idea to go from a concept to a functional product, once it IS a viable product, next thing you know it’s on a virtual and/or brick and mortar shelf at your fingertips.

Of course, demand is a huge driver. Many have been able to turn their brilliant idea into a sellable product – at least long enough to (hopefully) break even on the investment it took to get the product to market. I still recall my astonishment at the success of the “Pet Rock” back in the 1970s. Since then, there have been hundreds of other endeavors like that. Some successful and continuing (Facebook, YouTube, Google); some that were a flash in the pan, and not worth mentioning.

I’m no wunderkind. But in my travels on the road of life, I’ve had a few light-bulb moments for “new technology” products. I don’t have the engineering background, talent or skill to create these things. So I rely on time and others to realize the need for them, and to create them.

That said/admitted, here is one of my favorite ideas that I hope to see soon:

The “Time Bank Register”: A type of game where you can enter the amount of time you spend doing innocuous things like standing in line at the grocery store, waiting on hold on the phone to speak to a human being, sitting in a massive traffic jam. I suspect many would be surprised at how much time is spent on these value-less activities. Like a bank checking account, you could deposit this wasted time, and make withdrawals for the activities you REALLY want to spend your time on: a few more days of sunning on the beach, a few more hours with a loved one, a few more minutes of that precious commodity known as sleep. Perhaps it should be called the “Reality Time-Check” game.

X-Men: Destiny Trailer Incites Excitement

X-Men Origins: Wolverine (video game)
Image via Wikipedia

Superheroes seem to take over wherever they go… coming to the rescue at exactly the right time. Well, the X-Men prove that theory again, both on screen and in real life.

The X-Men: Destiny trailer for the new superhero video game debuted at Comic-Con in New York City, and the crowd went wild. Forget everything else about Comic-Con… everyone’s talking about X-Men: Destiny.

So, what do fans know about X-Men: Destiny? Not a lot! The trailer is on YouTube, and we know that the game player will have to make choices throughout the game. The voice on the trailer does give a little bit of a hint, however, with these words. "The struggle that is to come will define us all. Each of us possesses a unique strength. This is our destiny. Not every mutant has the freedom to choose his path, but one mutant does. You."

Ultimately, the gamer is the one who decides the destiny of his or her character, but exactly how that goes about is still a mystery. There are no details yet about whether or not this game will be an action style game, a combination of fantasy and role playing or a straight role playing game. Alternatively, it may be a combination of all three, which is a tough act to pull off.

Also left as a question mark is which X-Men characters will appear in this game. The trailer shows mutant silhouettes like Wolverine and Cyclops. Can gamers claim to be these veteran mutant superheroes to begin the action? Or, will gamers begin with their own mutant and work their way up the ranks like Sabretooth, Mystique and Magneto?

Fresh off its success from the movie of the same name, the “Wolverine” video game is highly popular among the X-Men video game titles available now. However, industry experts expect that X-Men: Destiny will claim that position once it’s released. Then, you’ll finally get the answers you’re looking for.

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Putting Motion on the Web: A History of Flash

YouTube
Image via Wikipedia

Every wonder why seemingly every website has an annoying blinking animation or game that asks to click here?

Well that answer is marketing, but wondering how leads to the answer of Wunderkind Jonathon Gay. As a child, Gay became interested and apt at working with computers. So much so that by the time he was in high school his science fair projects were sophisticated enough to earn the attention of professional programmers. By the time he was a senior in high school Gay was working for the company Silicon Beach, which released his first commercial product, Airborne! a black and white game for the Macintosh. Gay had bigger plans than building games for the Apple II or Mac. Before leaving home to attend Harvey Mudd College, Gay contributed to Superpaint 2, a revolutionary program that allowed both simultaneous bit map painting and vector drawing.

Foreseeing a market for graphics, Gay formed his own company. FutureWave Software company built a drawing program, before moving on to software for the emerging market of Internet programmers. Future Wave Software released FutureSplash Animator, which created vector based animations. As a vector based program the animations adjusted to screen size, unlike pixel based programs.

With the advent of Netscapes plug in features turned FutureSlash into a more viable product. Soon major sites such as msn.com and Disney’s Daily Blast were using FutureSplash. Gay had gone from high school standout to the big time. Soon major companies such as Macromedia were taking notice.

In December 1996 Macromedia purchased FutureWave. With a team of developers behind it Flash animations would soon become an Internet staple. Flash enjoyed the advantages of being vector based, bandwidth friendly and browser independent with those advantages, Flash spread. Some would say like a weed.

Back to those annoying, “look at me” animations. Those are almost certainly Flash, but so are useful tools again. The tutorial that showed how to make a Bobbie Flay style meal or the YouTube video showing the after effects of visiting the dentist both probably used Flash Media Player. Much like the Internet Flash has greatly evolved. And like any technology it has been abused. But with out Flash the Internet would be, well, less Flashy (or not as animated).

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Copywriting on Video Upload Sites

The Internet has arrived as the Age of the Video. While the Internet goes through various phases and transformations, it seems that the hottest trend now is the idea of online videos. From video blogs to behind the scenes clips of televisions favorite shows it seems that every has gotten into the act of uploading videos to the Internet. And while people understand the rules about releasing pornographic or sexually explicit images on sites like YouTube, they may not be paying attention to the laws about copyright infringement. This may not seem like an issue but it’s best to be aware of the pitfalls before deciding to use copywritten images.

The first thing you need to know is that the law states that copywritten images or sounds are only to be used with expressed written consent of the people who own the rights to them. This means if you wanted to make a five minute short film and use a popular bands music for your soundtrack you could be in violation of the copyright law unless you get their written permission and usually that comes with a fee.

Now, sites like YouTube are generally passive about copyright infringement for 2 reasons: 1.) The sheer volume of videos that exist with copywritten images are huge and unless the company that owns them complains it would be very difficult to remove them, not to mention time consuming. 2.) In most cases the companies themselves don’t care because the images are used as good advertisement for the show or in some cases they are tribute videos from fans. This makes it in bad form to ask them to remove them from the site.

So what does all this mean for you? Well it means that first and foremost you should be aware that when you are making a video and setting it to popular music that there may implications for you financially and legally. And while it is unlikely that anything would happen to you it doesn’t mean it couldn’t so it means you should be very careful before doing it.

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Television Companies vs. Video Uploading Sites

The Internet has entered a new and exciting craze: video uploading sites. For those who thought that it was just a phase and would fade from overuse, think again. These video uploading sites are here to stay. They are a great way for people to express their creativity to the entire world. But since the advent of the video age of cyberspace, there have been complications with some of the copywritten images that are being uploaded on these sites.

Online video uploading sites have been around for a few years. And since that time people have been uploading copywritten images onto these sites. These are usually clips of their favorite shows or videos set to their favorite songs. Many of these sites have become a great way to see your favorite shows and clips of movies and television shows from the past.

However, not everyone is happy with these uploading sites. Big television companies have been coming down hard on these user friendly websites. The reason for the companies ire? Money. These companies are popping up with their own websites. They are spending millions of dollars to get viewers trafficked to the company website so they can show clips of shows and up their views so they can turn around and sell advertising on the site. Shows are not made without money from advertisers.

So they see these video uploading sites as a way of stealing visitors from their website. They know the viewer would rather get their content all in one user friendly place rather than having to shuffle around online.

Not all companies see this as a bad thing. Some big television companies have began uploading clips to these sites and running their own paid advertising prior to showing the clip. This is just a way for these companies to know that it’s too hard to beat the popularity of these sites but they are finding a way to advertise and gain exposure within the sites. As long as these uploading sites exists, big television companies will have a decision to if to do business with them.

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